We may feel confused that why Diablo 3 patch 1.06 used a new version number to fix just 2 bugs. It greatly differed from patch 1.05A. Through the study of game statistics, we did not find more information they have fixed, such as adding or fixing some character strings. During patch 1.05, Blizzard has added lots of PVP character strings, although they didn’t list them in the update.
We can see that, during the update of patch 1.06, Blizzard suddenly released the new function of Battle.Net limited test, and didn’t give more details about test content and flow. They just provided the changes of UI. At any time, Blizzard will not give new patch version just to fix some icons of Battle.Net. Let’s see the UI changes of Blizzard as follows,
Yes, there are some icon changes of SC2.
The real important is that, some players find new character string in the statistic of customer server,
Pay attention, the SSO of character string is short for technical term, Single Sign on, click to log in.
Single sign-on (SSO) is a property of access control of multiple related, but independent software systems. With this property a user logs in once and gains access to all systems without being prompted to log in again at each of them. Conversely, Single sign-off is the property whereby a single action of signing out terminates access to multiple software systems.
As different applications and resources support different authentication mechanisms, single sign-on has to internally translate to and store different credentials compared to what is used for initial authentication.
How can we combine the technique with the application of Battle.Net? We know in the version 2.0 of Battle.Net, Blizzard emphasized the communication between games, for example you can communicate with your wow friends when you are playing the game of Diablo 3, and you can use one account to play all servers.
It has been noted in Battle.Net testing that, the technical improvement involves SC2 and WoW. With the technique of SSO, in the future, Blizzard will use the successive UI of many games, integrate the Lander, and the players can switch over the games at any time. Blizzard may want to integrate all the games together, except for the management of Battle.Net accounts; they want the players to attempt other games through simpler method. Why they want to do this? All Star? Or for the final Titan?
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